In this section, you have three characters Tidus, Wakka and Rikku. Yuna will get AP and money, and you'll hear the boss battle theme once again. Once that's over, you'll carry on out of Via Purifico. It's unlikely that Spathi will live to use another Mega Flare, but if shielded the damage drops to below 600 which is more than survivable for Shiva. Otherwise, heal up with a Blizzara on herself and then keep attacking. If you're lucky with critical hits and turn order, you may be able to kill Spathi before he unleashes one Mega Flare. ![]() Shiva should use physical attacks (don't use Heavenly Strike since Spathi is immune to delay) until you get to overdrive when she should use Diamond Dust for 9,999 damage. As you can guess, this is an instant kill for an unshielded aeon. Spathi has a truckload of health and is pretty fast for a Bahamut (able to keep up with Shiva, who you should summon for this battle), but its only attacks are a countdown followed by Mega Flare. If it abuses Sonic Wings and unleashes an overdrive on you, then Bahamut might find itself in a bit of trouble, but don't worry, it's not difficult and you can always summon another aeon if it dies. Don't worry about Mega Flare doing less damage than Thor's Hammer or Diamond Dust, because Mega Flare and the rest of Bahamut's attacks can exceed the damage limit of 9,999 without the unsealing of any celestial weapons and soon Mega Flare will be doing over 10,000 damage. Valefor is a little quicker than Grothia and a little more evasive, but is still slow enough to grant Bahamut the occasional extra turn, with Shiva regularly getting them. It shouldn't last long, since Grothia doesn't have that much health (you might not even need to use Mega Flare).īahamut works well again (especially if you compound it with three-tier magic and Mega Flare) or if things didn't go to well, Ixion/Shiva. Use Blizzaga (as Ifrit is Fire-elemental) and physical attacks, then top it off with Mega Flare once you get an Overdrive. However, Grothia is pretty weak strength-wise and really slow, so even Bahamut should be able to get a double turn in. Summon Bahamut or Ixion and have them use Shield to take the brunt of Hellfire (this will either kill them or drop them into critical if you don't). ![]() Unfortunately you start in the rough right from the beginning, since it begins with a full Overdrive. He's going to use his Aeons to do it, so you're going to have to beat him in an Aeon duel to the death. You'll meet with Isaaru at the end, who's been ordered by the temple to stop you. Head up and out the top, through the path with the red lights. Here you can pick up a Lucid Ring, Skill Sphere, and to the east, hidden behind the gate, is a chest containing 10,000 Gil. Use the moved pad to get past the gate into a side room. Use the nearest warp pad to jump over to the moved pad, which activates it. If you head along the middle of the dungeon, in a side room to the right, with a chest containing a Black Magic Sphere is another Destruction Sphere glyph you can stand on, which will cause a warp pad to move. In the bottom left room, there is a Destruction Sphere glyph you can touch (this is very significant) and a chest with an Elixir. Lulu is on the left-hand side of the dungeon right next to a chest with a White Magic Sphere (this allows you to activate any White Magic tile on the Sphere Grid previously activated by an ally). ![]() Continue up to find Auron in the area by the Save Sphere. In the same room as Kimahri there is a chest with a Mega-Potion, and he's located on the right-hand side of the dungeon. Turn right at the first fork, then go up to reach Kimahri. If you look on your mini-map, other arrows indicate your other party members, so pick them up as soon as possible. It is wise to save any Aeon overdrive if you get it, though.īefore you carry on out the top of Via Purifico, search around for some chests to pick up stuff you can't come back and get. Shiva can dodge most attacks and does fair damage, and against crowds of enemies Bahamut does an even nicer job with Impulse. Ixion does the job quite nicely, since a lot of enemies are Water-aligned. The monster encounter rate down here is pretty low, but there are new enemies (although a lot are improved versions of previously encountered fiends, and none of them can be captured given that you can never return here). There are enemies down here, so until you get more party members, you will have to summon in every battle. You'll first gain control of Yuna, alone, in Via Purifico. There's Yuna, Kimahri, Lulu and Auron in the dry section and Tidus, Wakka and Rikku in the underwater section. They have been separated into two groups. ![]() This is Via Purifico, Bevelle's supposedly inescapable dungeon which the party has found themselves in.
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